AdventureX 2016 – Writing for games panel
AdventureX 2016 – Richard Cobbett – The Art of humour in games
Rhianna Pratchett, Charles Cecil, Greg Buchanan (Paper Brexit, Paper Drumpf) and Jay Tholen (Dropsy, Hypnospace Outlaw) come together to discuss storytelling in games. How has game narrative evolved? Is writing for games really different from other mediums?
AdventureX 2016 roundup part 2
In this talk from 2016 games writer Richard Cobbett, presented his talk on using humour in games.
AdventureX 2016 – Charles Cecil – The Past, Present and Future of Adventure games
Hello everyone! Small update since more coverage has appeared online. We’re also getting videos up on our own youtube archive. First off a brief bit of house keeping. If you attended AdventureX in 2016, we’d love to hear from you. We have a short survey we’d love you to fill out! Stephen Brown at Adventuregamers.com posted […]
AdventureX 2016 – Fireside chat with Rhianna Pratchett
Charles Cecil ( Revolution Software) returns to AdventureX to discuss the past, present, and future of adventure games.
AdventureX 2016 – Her Majesty’s Spiffing Post Mortem
Richard Cobbett hosts this cozy fireside chat with games writer Rhianna Pratchett.
AdventureX 2016 – Dave Gilbert – Instinct Versus Theory
Will Barr from BillyGoat Entertainment returns to AdventureX to talk about the development of comedy adventure game Her Majesty’s Spiffing.
Dave Gilbert from Wadjet eye games kicked off AdventureX with his talk discussing how having 10+ years of experience isn’t always a good thing.
Call for demos & short games
Wow thank you everyone! I think it’s safe to say the AdventureX team is utterly exhausted. We were blown away by the turnout, we reached max capacity by midday Saturday ( 220+ people), and almost hit max capacity Sunday. We appreciate the support from all of you, from the devs who helped with Steam keys […]
We’ve recently been made aware of a limited number of Macs in the main expo area of AdventureX that we’ve been allowed the use of. We thought this would be an excellent chance to feature a few more games at the event. We’re opening limited submission for narrative-based games for Mac (or are browser-based and […]
We’ve had a few questions about entry to AdventureX. It’s free and we don’t have a pre-booking system for attendees, simply arrive on the day, sign in at the front desk, grab a wristband, and have fun. The wristband will then allow you entry on the day to the expo and talks. Wristbands are also […]